AWARI is a game based on the ancient African game of the same name, it was originally played on a wood or stone board made with 14 holes or 'buckets' in it. In 12 of the buckets were placed 36 stones (3 per bucket), the idea of the game was to move stones from the 12 filled buckets to your home bucket (one of the 2 empty ones).
Roll a ball down a track and try not to let it fall off. Jump, accelerate, decelerate, go left or go right. This is a really fun game! For the 49g+ only.
The Blocks Master System includes tools to create and play BM games directly in your HP 50g. This package include the Builder and the Engine, and two expansion libraries necessary to use the builder. The BM games are created easily and quickly, just select components from list, indicating the way you want them to work.
The Eli Adventure. Our friend Eli awakes in a strange place, and he doesn’t remember anything about his past. Eli: "Who am I? What am I doing here?" He is very curious and starts to see everything around. He pushes and moves things and discovers that everything works in a strange way. Sometimes, when he pushes something it makes another thing appear or disappear, and other times it's the object he has moved that disappears. It is a very strange place but very interesting for him. Eli decides to travel around this strange world to learn about his past life.
A program to create games (for the 50g only) in a graphic, easy and fast way. Just select your components from menus, with no programming needed. PDF instructions included.
Created by a French user, after making a bet with friends that he could design a game in machine language within only 1 hour. The purpose of the game is to get out of the labyrinth and to blow up the other player with bombs. You can catch bombs or bonuses to improve your bomb damages. For 1 or 2 players.
A complete chess clock is proposed in this library with all the common options: handicap, Fischer & Bronstein modes. The clock is controlled using an input form which makes its use really easy. A magnified version of the calculator character font is used in order to makes the reading nice and clear, letting all the attention to playing the game. The calculator is put in low power state when waiting for key input, waiting for a clock interrupt for updating the countdown. Includes versions for both the 48 and 49 series.
Side-scrolling game in which you must bounce an apple over rocks, picking up dots (seeds?) to receive points. Has excellent grayscale graphics. This version has been modified to run on the 49g+ using the Open Fire library.
Space Dementia is a famous space combat game for TI89/92/V200 calculators. The conversion has been done using HPGCC, producing an ARM binary for the HP 49g+/50g only.
Rolls a pair of dice. This program simulates rolling two dice for those times when you need them but can't find them for a game. Shows dice, gives total and uses proper grammar. Written in User RPL.
Reprogrammed game DrugWars. Covered from HPsam. More features. Buy drugs at a low price and sell it at a high price. Beware of the police. Written in User RPL.
Collection of documents for DuneII in HTML, .txt and .doc formats. Includes manual and strategy assistance, installation and key instructions, screen translations and program review(s). Some documents in French and English.
The HP has a temporary failure (only a joke)! It doesn't know how to add, subtract, multiply, or divide, so help it. An intelligent and evolutive program.
Lets you explore mines. The mine you explore is determined by a mine number specified at the beginning of a game. The object of a game is to visit all of the rooms and return all of the treasures to the entrance without making too many moves.
Extended Graphs adds more graphs or plot types to the calculator. Can be used in school or business, with a point to graph limited only by memory. Pareto, Bar3D, line, pie, dots, bar-line, and line-line are available.
Game where you must move the ball in the holes before reaching the top of the screen. Bonus will help you, very fun! You must stand alive as long as you can before your ball gets scratched!
Try to find the hidden flag. There are 72 holes and you have just a few tries, but when you press enter you receive support (or maybe explode). Has 6 levels plus 2 special levels. You can set a record of a level by winning in a large streak.
Freecell, well-known in Microsoft Windows, is a solitaire game of skill and forethought but no luck (after the initial deal). To speed up the game, sequences of cards are moved by the program if enough free space is available so that in theory the sequence could be moved one card at a time. Version 2 permits specification of deals by the Microsoft deal number, and also changing the number of free cells to between 0 and 8.
Simple and fast patience game with dice. The possibility of victory, although obvious, is almost nil. Contains versions written in User RPL (for any model) and hpgcc (for the ARM-based calculators only).
Find 4 spaceships lost in space with as few attempts as possible. While looking at the search radar, you place a tag where you think there is a spaceship, and after performing the search, the calculator beeps if there is a ship in the specified direction.
Side-scrolling game based on the computer game, where you try to kill four worms of the opposing team with many weapons (bazooka, banana bomb, kamikaze, etc.).
This is simple chess program for HPGCC on the 50g, tested with ROM 2.08. This is a the chess demo from HPGCC, with two annoying deficiencies fixed. First, it is now easier to see which piece is white and which is black, and second, it displays the move made by the computer after the board is redrawn, so the player does not need to compare the positions. It is quite playable now, and plays decently. Since it is native ARM code, it gives a good ratio of speed/quality of play vs battery consumption.
A game of rudimentary logic where you, an intrepid hunter, must destroy a vile Wumpus; a creature known to trample your plants and unplug your major appliances!
You are an ice cube and must explore islands to pick stuff up. Grayscale! This version has been modified to run on the 49g+/50g using the Open Fire library.
This is John Conway's Game of Life for the 50g and 49g+. It was written in C with HPGCC and is based off of the example program. This version adds more features including the ability to draw, pause and erase.
Magic 8 Ball. Watch in amazement as the calculator predicts the correct answer with 100% accuracy. Use M8BallG for all your daily choices, like what to eat, what to wear, where to go, what to do.
Classical Mastermind game with 6 levels of difficulty. There are 4 spots. Solve it in less than 10 tries. Fully interactive. Have some animations. You can receive hints by pressing alpha+. You can stop the game, use the calculator and then continue where you left it.
Essentially the famous MINEHUNT game from the 48, but much more comfortable. With sounds. And a convenient command to set the number of mines or to decide whether playing with covered mines or not. You need not care on extra-variables for this or for storing the game anymore.
A chess program written in System RPL and assembly language. It supports three different levels, board editing, one/two player mode, en passant, castling, opening book with 600 halfmoves, save/load games and more.
Word game where the calculator picks a word, you must guess six words, the calculator tells you which letters match the chosen word, and you try to guess the chosen word.
Classic 5 in-a-row game written 100% in System RPL for two players only. Includes version 2.0 for the 80-line screens and version 1.2 for the 64-line screens.
Game based on Rush Hour from TI. Written 100% in System RPL. 49 levels! Includes version 2.0 for the 80-line screens (49g+ and 50g) and version 1.2 for the 64-line screens (48gII and 49G).
PacMan Plus with four levels plus five new ones by Lilian Pigallio. However, this is missing the title screen, the high score, and the score/level screen.
"Shoot the aliens, before they shoot you" could be a short description of this game. This game is similar to Round 42 for the computer, but with only five levels.
Multiplayer gladiator game. Players can create their characters and fight each other in an arena. Between battles, experience allows character to improve over time. For 2 players or more. Written in User RPL.
A Pong clone written for the 50g using HPGCC. The only non-standard feature to this game is that if the paddle is moving in the same direction as the ball when the ball hits the paddle, the ball will speed up. This makes the games very fast by the end, even though you are only playing first to 10 points. This program has been tested on the 50g, but should work on the 49g+.
Bust a Move puzzle game with three modes: puzzle mode, practice mode and vs mode. In this mode you can connect two calculators by wire or IR. This version has been modified to run on the 49g+ using the Open Fire library.
A small utility (enlarged to include bells and whistles) to adjust the horizontal and vertical display. Use the arrow keys to adjust, any other key to finish.
As a "garbage collector," your task is to collect lost objects and push them onto free storage locations through a puzzle. This is a fun, 50-level game.
Here is a Sokoban clone game. Not only a port from D. Müller's Sokoban game, this version has been completely rewritten to fit with the functionalities of the newer calculators. Requires ROM 2.00.
Implementation of the sokoban puzzle game, where you are a garbage collector and must push boxes out of the way. Lots of fun! Includes source code and 89 levels.
The smallest and fastest MineHunt game for the HP 48 series (S/G), and ported to the 49G per Wolfgang's request. Engine completely written in assembly language, so no garbage collection during gameplay. Many features. See SpeedM.txt for details. No compressor used!
Written in machine language with very fast graphics. Has sound too. Object of the game is to jump your motorcycle over the school buses and avoid hitting a helicopter and a bridge.
Sudoku solver written in User RPL, C, and C++. Solves any sudoku with 1 solution in less than 3 seconds on a 50g. Requires a 49g+ or 50g (or other ARM-based model). Includes full source code. Many thanks to Tony Hutchins and his "SUDOKU for the 49g+" for inspiring this program.
This game is based in the well-known DOS game GORILLAS, whose objective is to hit the enemy monkey with the explosive banana. Tanques, however, has others "characters" and can be played by up to 9 players at the same time. Ported to the 49 by André Pinto.
This is the first game written in assembly language for the 49g+ that makes use of the entire screen. It's a clone of the Telescope game at http://www.telescope-game.com. For the 49g+/50g only.
For those who want overcome their feelings of aggression. Anti aircraft rockets try to defend a town. For both the 49G and 49G+. A really fascinating game not only for children.
A very small Tetris implementation with high score and sounds. Unlike in most other Tetris versions, a TETRI player does not fight with growing speed but growing complexity after passing to a higher level. The game may be suspended to have a quiet look at the screen and the game situation, or to turn the calculator temporarily off. Also precise score rules are presented. SPECIAL FEATURE: You may repeat a game with the same dice distribution for being more successfully in a second try. You've the choice between a TETRI directory or a library.
This is Tetris2, a very nice Tetris game for all HP graphing calculators (38G, 39G, 40G, 48, 49G). Some features: small size (<6.5kb though a very good size/performance ratio), very close to the original TETRIS gameplay, configuration of the gameplay + three game modes, 2-Player games via serial I/O (IR or wire), runs well on Emu48 (sp 8+).
Guide Willy through various levels of mines, avoiding any beastie and collecting all gems. Gems are collected by walking or jumping over them. After collecting all gems on one level, find secret exit and go through it, to next level. Documentation in PDF format.